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10 Sep 2010, 12:44

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AGS Forums  |  AGS Games  |  AGS Games in Production (Moderators: Snake, Nellie, Darth Mandarb)  |  Topic: The Longevity Gene « previous next »
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Author Topic: The Longevity Gene  (Read 7360 times)
markbilly
Member



« on: 12 Aug 2009, 22:42 »



The Longevity Gene is a sci-fi adventure I'm hoping to release in two parts, to make development less daunting. I'm making good progress with Part 1, so here goes...

The Story

You find yourself, completely unaware of your identity, trapped on a damaged cargo ship hurtling towards the surface of an industrial world. Flung into a dystopian world of corrupt corporations and a society divided by technology, you must find out who you are and why you were hidden as cargo.

Features

Character and dialogue driven puzzles and a deep, engaging story.
Detailed sprites and backgrounds, in 320x200 res.
Original MIDI music.

Some screenshots:





Some characters:



Development Progress:

Part 1:

Story: 100%
Scripting: 90%
Graphics: 90%
Dialogue: 80%
Sound: 50%
Music: 20%

All that is left now is adding dialogues and sound and making it all look nice.

Expected completion date: Next couples of months, ish. Maybe earlier!
« Last Edit: 28 Jul 2010, 12:00 by markbilly » Logged

 
Ascovel
Member


street trash


« Reply #1 on: 12 Aug 2009, 22:45 »

Nice graphics and dystopian atmosphere.
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Peder Johnsen
Member


censored


« Reply #2 on: 12 Aug 2009, 22:50 »

And "its back!" Grin.
Looking lovely!!!
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markbilly
Member



« Reply #3 on: 12 Aug 2009, 23:05 »

Yeah, this little project has been knocking around the forums for a while... Thought I'd give it a proper announcing, now I've sorted the graphics direction and story out properly! Smiley
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Find Therma
Member


« Reply #4 on: 12 Aug 2009, 23:13 »

Wow, both looks and sounds really interesting. Good luck!
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Mr. Matti
Member



« Reply #5 on: 12 Aug 2009, 23:26 »

Nice. Looking forward to it. I was hoping for another sci-fi adventure to pop up and I really like your style. Also, I'm into dystopian future settings.   Smiley
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Wayne Adams
Member


« Reply #6 on: 13 Aug 2009, 01:43 »

very nice use of color palette..

good silhouettes on characters too. Looking forward to more...
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Pablo
Member


Tired appelsi

AGS tutoring: It's been a while since I've worked on an AGS game but I claim to be pretty darn familiar with all its features.Web design: I'm in the process of building somewhat of a portfolio in web design. I'm skilled with HTML, CSS and PHP and know some basic JavaScript. Familiar with different CMS systems like Joomla and WebsiteBaker.

« Reply #7 on: 13 Aug 2009, 06:08 »

There's always room for more sci-fi adventures in this world. This one looks amazing!
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"God is a man who has one beard and the gostos to agitate poles in dogs" -Rolf
"I'm trying to be as manly as I can when I'm shaving my legs." -Grundislav

Pabstuff.com
markbilly
Member



« Reply #8 on: 13 Aug 2009, 10:33 »

Thanks everyone for the lovely comments! Smiley
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Snake
Moderator
Member


Fan of Nostalgia

Music: I could come up with some atmospheric BG music using only only my guitar (electric or acoustic). Feel free to ask for examples...Proof reading (no further info specified)Story design: Whatever you've got, I can work with. I also love coming up with puzzles :)

« Reply #9 on: 13 Aug 2009, 12:55 »

Looking and sounding great. Reminds me of SOL a bit. Were you inspired at all?
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Ben304
Member


Wild colonial boy.


« Reply #10 on: 13 Aug 2009, 13:56 »

Looks good Smiley
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Mods
Mittens Founder
Member



« Reply #11 on: 13 Aug 2009, 14:39 »

Looks great, already feels like quite an epic adventure -- good luck! Smiley
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markbilly
Member



« Reply #12 on: 13 Aug 2009, 15:53 »

SOL Huh

The main inspirations were Beneath a Steel Sky, Bioware RPGs and sci-fi films like Blade Runner. I have played a criminally small number of adventure games, despite a love and admiration for the genre. I'm just not very good at them. Hence the more character and story based direction I'm going for. I want players to be drawn in and intrigued, not just baffled and frustrated. Wink
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Privateer Puddin'
Mittens Regular
Member


bob

Backgrounds: MSPAINT!111

« Reply #13 on: 13 Aug 2009, 15:58 »

SOL - http://www.bigbluecup.com/games.php?action=detail&id=14
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Mr. Matti
Member



« Reply #14 on: 13 Aug 2009, 15:59 »

Hence the more character and story based direction I'm going for. I want players to be drawn in and intrigued, not just baffled and frustrated. Wink

Sounds good, but be aware that it's more fun to solve puzzles than to watch an interactive movie. Remember: It's supposed to be a game. Just try to find a good compromise between story + gameplay.

Good luck.
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markbilly
Member



« Reply #15 on: 13 Aug 2009, 16:02 »

@Snake & Puddin': Looks nice, shame the download is broken... Sad

@Mr Matti: Yeah, there will be puzzles don't worry! Smiley But I'm hoping to balance it so the player can explore and unravel the story through exploration and dialogue as well as the puzzles.
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SuperDre
Member


Scripting (no further info specified)

« Reply #16 on: 17 Aug 2009, 20:04 »

It looks absolutely fabulous.. So hope you finish it all soon Wink keep up the great work..
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Dualnames
Member


Chasing the dream (with place-holder graphics)


« Reply #17 on: 18 Aug 2009, 12:47 »

I recall when you once said on a pm.. "I can't draw"

Sure.. Wink
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markbilly
Member



« Reply #18 on: 18 Aug 2009, 17:02 »

It looks absolutely fabulous.. So hope you finish it all soon Wink keep up the great work..

Thanks, so do I! Cheesy

I recall when you once said on a pm.. "I can't draw"

Sure.. Wink

I still can't. Every artist gets to the next level and still feels they could do a lot lot better... Wink

I won't deny I've got a lot better, but I also won't deny that's down to the help of some very talented people and lots of use of inspiration. Wink
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markbilly
Member



« Reply #19 on: 24 Oct 2009, 15:48 »

BUMP! with a couple more screenies:





Hope this whets your appetites! Smiley

Development is slow, but progress is certainly being made...
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AGS Forums  |  AGS Games  |  AGS Games in Production (Moderators: Snake, Nellie, Darth Mandarb)  |  Topic: The Longevity Gene « previous next »
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