UPDATE: July 23 -- Demo version 2.0 released
Mirror 1:
Darkdevil County Demo 2.zipMirror 2:
Darkdevil County Demo 2.zipNew characters, rooms, quests, animations (same old walkcycle, still -- will fix one of these days).
Trust me, you will like it! Download is about 20 meg of 800x600 32bit color hand drawn storybook fun! (yeah, I know... lame..)
(I have limited bandwidth on these sites, so if you have problems downloading, check back later or let me know and I'll add on another mirror).
Tech note: this is compiled using the latest version (3.10 Beta 5) of the compiler, so if you notice any problems please let me know asap.
Any save files you have from previous versions won't work, alas. As time progresses I may add a cheat to help testers, but only if you're good.
Have already started the next set of quests/puzzles. I would very much like some feedback on what's out there so far. I particularly want to know whether things are too hard/easy/stupid, etc. Some of the artwork, animations, inventory items, etc. are still in progress, so bear with me on that.
UPDATE: June 27 -- New concept art!

UPDATE: June 17

Yes, new rooms are being added -- will be uploading a major extension to the demo in the next few days -- I might even call it Demo 1.5!
UPDATE June 10:
Darkdevil County Demo.zipHave uploaded latest version (1.01) with several of the main screens in full color, and have fixed one or two minor typos and bugs. That's about it.
Work progresses on the next phase:
Animations (add 15%)
Rooms (added a new one)
Plot (no new changes)
Puzzles -- one new one
Have removed the rapidshare upload.
Will be using
Darkdevil County Demo.html as a second site. I like this site a lot so far, since they apparently virus check the file and give a count of downloads too. Cool.
AND YET ANOTHER UPDATE: 6/3:
Snapdrive is back up. (as of 23:38)
Darkdevil County Demo.zipANOTHER UPDATE 6/3:
Have also uploaded to rapidshare. Snapdrive appears to be down right now (Tues).
Darkdevil County DemoUPDATE: 6/3/2008: New opening screen shot

Yes, with full color! Have taken several of your suggestions to heart and am working on the artwork. Also have fixed a few bugs. I hope people will download the demo and let me know what the gameplay is like before I move forward again.
UPDATE: 6/1/2008: Demo has lost weight!
Thanks to speedy release of 3.02 RC2, have recompiled and reuploaded, so file size is down to about 12.5 meg.
UPDATE 5/31/2008: Demo available
Darkdevil County Demo.zipThis is a fairly large (30 meg) download, since the "exclude rooms" function in 3.02 isn't excluding rooms correctly right now. As soon as this feature is fixed, I'll replace the demo. [ UPDATE: DONE! ]But several people really want to see this, so I'm uploading it now. You have been warned! Also, I've never used snapdrive.net before, so am anxious to find out how accessible it is to everyone, speed, etc.
Thanks for the comments and support!
PREVIOUS POST:
War is coming ever closer to Darkdevil County. Magwyn Urban-Dweller, a tech worker, has been oblivious to much of the outside world because of the demands of her job. All that changes the morning she gets an urgent message from her best friend, Lina, begging her to go to the hospital and donate blood. She rushes from her apartment to help her friend.
Magwyn soon begins to understand that not everything or everyone is what it seems. The warring factions include robots, clones, Queen Miria and the reigning royals, scientists, gnomes, doctors, and friends. Some are interested only in developing and using new weaponry -- others vow to stop them -- others are dedicated to peace and a quiet life.
A mystery in her family's past links her to a world seemingly gone mad. To save herself, she must save the world. And maybe change it too.
But first she must figure out how to get out of the hospital...



STATUS:
I will be uploading a playable demo soon and welcome comments.
The demo contains the opening scenario (getting out of the hospital so she can continue her journey) and is fairly complete except for an opening cutscene/startup menu and a few closeups.
The next scenario involves a quest given to her by a security robot and has the following status:
Plot & dialog: 80%
Backgrounds: 70%
Scripting, guis, etc.:60%
Animations:60%
There are 3 more major quests planned after that, but I'm still keeping it very loose (it's just me doing it all). I plan to release this in stages.
I'm a complete newbie to AGS and game creation (tho have played them forever) --am an artist who also has extensive experience as a C programmer -- odd background, I know.
PS: I love this site, AGS, and doing this. More fun than a barrel of monkeys. I never understood that phrase before, but now I do.