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AGS Forums  |  AGS Games  |  Completed Game Announcements  |  Topic: La Croix Pan (v1.1) « previous next »
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Author Topic: La Croix Pan (v1.1)  (Read 19501 times)
TheJBurger
Member



« on: 13 Jun 2007, 01:10 »

June 7th, 1944

A lone American sniper enters the small town of La Croix Pan with the task of defending it by himself. He must face off a group of enemy soldiers, or die trying.







(Current Version: 1.10)

Download Now!
8.8 MB (Thanks to Vince Twelve for the hosting!)
Mirror 1 - note: old version without translation.


Game's database page


The game is short and can probably be beaten in under 30 minutes, so don't expect something too long.
« Last Edit: 24 Jun 2008, 18:47 by TheJBurger » Logged

Vince Twelve
Member


Male dude

Play-testing: I'm borderline OCD!Voice acting: Someone once said I sound like someone they knew!Proof reading: Seriously.  You need this.  I'm a great speler.Scripting: I like using parts of AGS for things they weren't originally intended.Story design: I love telling stories.Web design: I'm an expert Flashtistician.

« Reply #1 on: 13 Jun 2007, 02:37 »

Congrats, TheJBurger!  It's a fine game and I enjoyed beta-ing and am happy to host!

This is exactly how people should aim for their first game to come out.  Short, but with a high degree of polish, and trying out some complex scripting to add in some non-standard adventure gameplay.  Well done!  Looking forward to more from you!
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R4L
Member


God of Wine

AGS tutoring: I can teach you the basics and some cool things in AGS! :)Voice acting: Not much experience, but I try my best.Character art: I'm a lot better at it though I can't guarantee the greatest.Animation: I've gotten better... could draw you a walkcycle.Proof reading: I do it all the time...Story design: I love to write stories although might take me awhile!

« Reply #2 on: 13 Jun 2007, 03:47 »

Bug alert:

Spoiler below, select the area to read the text
When you go down the hatch and you kick the guard, I assume you have to pick up your weapon and fire at him right? I did that, and my guy went to a kneel and aimed, but never shot. I just walked past everything to the end.


Awesome game man!
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MrColossal
Mittens Liege
Moderator

Member
Time Traveler


"Adventure games are dead." -Nietzsche


« Reply #3 on: 13 Jun 2007, 04:53 »

Congrats on your first game. I agree with Vince, for a first game this is exactly what everyone should do.

My only suggestion would be to speed up some animations but I enjoyed the kick option and I used it liberally. [maybe this guy is an ancestor of the Automation scientist?]

I should play it again and let the germans get a little farther down the road before opening fire on them would probably make it easier and it appears that they grab cover farther down the road.

Nicely done!

eric
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"This must be a good time to live in, since Eric bothers to stay here at all"-CJ also: ACHTUNG FRANZ!
TheJBurger
Member



« Reply #4 on: 13 Jun 2007, 05:08 »

Bug alert:

Spoiler below, select the area to read the text
When you go down the hatch and you kick the guard, I assume you have to pick up your weapon and fire at him right? I did that, and my guy went to a kneel and aimed, but never shot. I just walked past everything to the end.

Hmm... I can't reproduce this bug. Could you PM me perhaps with more specific details?

Quote
Awesome game man!
Thanks! Glad you enjoyed it!

My only suggestion would be to speed up some animations but I enjoyed the kick option and I used it liberally. [maybe this guy is an ancestor of the Automation scientist?]
I agree that some of the animations are a bit slow (going up the ladder?). I guess I was trying to make it seem that he was using some effort to push himself up.

By the way, Automation was one of the main sources of inspiration for this game (you can probably tell!). Without it, I might not've made this game!

Thanks for playing!
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Pablo
Member


Brand new appelsi

AGS tutoring: It's been a while since I've worked on an AGS game but I claim to be pretty darn familiar with all its features.Web design: I'm in the process of building somewhat of a portfolio in web design. I'm skilled with HTML, CSS and PHP and know some basic JavaScript. Familiar with different CMS systems like Joomla and WebsiteBaker.

« Reply #5 on: 13 Jun 2007, 09:14 »

The best AGS game in a while. So pretty and so well made! I really had fun playing it. Good job! Cheesy
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"God is a man who has one beard and the gostos to agitate poles in dogs" -Rolf
"I'm trying to be as manly as I can when I'm shaving my legs." -Grundislav

Pabstuff.com
Chicky
Member



« Reply #6 on: 13 Jun 2007, 11:15 »

Looks ace! Downloading now!
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cobra79
Member



« Reply #7 on: 13 Jun 2007, 11:38 »

Really nice short game. Well done!
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Mods
Mittens Founder
Member


arm-chair moderator

Music: retro style cartoony/orchestra

« Reply #8 on: 13 Jun 2007, 15:26 »

Awesome! Very much enjoying this Smiley
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Mark "Mods" Lovegrove
space boy
Member


I come in peace


« Reply #9 on: 13 Jun 2007, 15:50 »

Well done soldier!
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thewalrus
Member

Play-testing: Learned how to beta test on the game SecretsVoice acting: Never did before but willing to try, with nice NY accentProof reading: Was a straight A student in college in EnglishStory design: I write short stories, and poetry

« Reply #10 on: 13 Jun 2007, 15:55 »

     Looks way f***ing cool!!! Btw, long time, no see, everyone!!!
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Thewalrus

Goo, goo, ga, joob!!!

"Sitting on a cornflake, waiting for the van to come!"
piperhcombs
Member


aka Trish

Play-testing (no further info specified)Voice acting (no further info specified)Backgrounds (no further info specified)Character art (no further info specified)Scripting (no further info specified)Story design (no further info specified)
Web design (no further info specified)

« Reply #11 on: 13 Jun 2007, 16:01 »

My first reaction? Beautiful graphics! Downloading now- looking forward to a great game.
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:cheers: + :claps:

Temperance&Booth  Sydney&Vaughn  Nadia&Weiss
Groogokk
Member


« Reply #12 on: 13 Jun 2007, 16:31 »

Good game. I liked the graphics and the quiet but menacing atmosphere. The enemy's machine (or submachine) gun fire sounded a bit tame to me though; something I really disliked was that
Spoiler below, select the area to read the text
the German soldier waiting for you calmly stands by while you come down the ladder, orders you to put down the gun - and then shoots you. He'd have riddled you with bullets while you were coming down. I can see, of course, that the fact that he waits is for gameplay purposes (so you have something to do before you victoriously ride off into the sunset), but that doesn't really make it better in my eyes.

Now that you have all those animation loops, JBurger, I'd find it really cool if you made another short game with the same setting.
« Last Edit: 13 Jun 2007, 16:47 by Groogokk » Logged
Erenan
Member


Now with Cake Cutting Action!!

Music: I have a BM in Music Composition.Proof reading: I like grammar.

« Reply #13 on: 13 Jun 2007, 18:01 »

Yippee! A most excellent game! Good work!
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The Bunker
aussie
Member


Act like you know.


« Reply #14 on: 13 Jun 2007, 18:35 »

I haven't played AGS games for awhile (I've been a bit busy lately), but I'm giving this one a run. It looks pretty good...

* * * * * *

EDIT:

The game is great. Short and sweet. Quality over quantity. I love the atmosphere and all those little animations.

The only thing that bugs me a bit is how the player character moves so slow. Like somebody suggested, it'd be good to make him walk quicker.
« Last Edit: 13 Jun 2007, 19:03 by aussie » Logged

It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/
piperhcombs
Member


aka Trish

Play-testing (no further info specified)Voice acting (no further info specified)Backgrounds (no further info specified)Character art (no further info specified)Scripting (no further info specified)Story design (no further info specified)
Web design (no further info specified)

« Reply #15 on: 13 Jun 2007, 19:29 »

That was a really good game. The creepy/dramatic music fit right in with the drabness of the abandoned town. I loved how you made it so we could hear our character breathing while he's aiming his rifle from the tower. Once again, the graphics were beautifully done. I envy your artistic talent.
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:cheers: + :claps:

Temperance&Booth  Sydney&Vaughn  Nadia&Weiss
largopredator
Member


OH SNAP!

Play-testing: I LOVE playing adventure games.Voice acting: I have a low voice I'd be willing to lend.Translating: My native language is Dutch, but I'm quite fluent in English aswell.

« Reply #16 on: 13 Jun 2007, 22:25 »

Really awesome game. Great atmosphere and good gameplay. Keep up the good work!
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Grundislav
Mittoholic
Member


Chasing the Dream


« Reply #17 on: 13 Jun 2007, 22:30 »

The first AGS game I've played in a while, and what a treat it was to play, too!  An impressive first effort.  I'm looking forward to seeing more from you in the future.
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TheJBurger
Member



« Reply #18 on: 13 Jun 2007, 22:33 »

The best AGS game in a while. So pretty and so well made! I really had fun playing it. Good job! Cheesy
Thanks! That's quite a compliment!

Looks ace! Downloading now!
Hope you enjoy it.

Really nice short game. Well done!
Thanks for playing!

Awesome! Very much enjoying this Smiley
Thanks!

Well done soldier!
And a hooah to you too!

Good game. I liked the graphics and the quiet but menacing atmosphere. The enemy's machine (or submachine) gun fire sounded a bit tame to me though; something I really disliked was that
Spoiler below, select the area to read the text
the German soldier waiting for you calmly stands by while you come down the ladder, orders you to put down the gun - and then shoots you. He'd have riddled you with bullets while you were coming down. I can see, of course, that the fact that he waits is for gameplay purposes (so you have something to do before you victoriously ride off into the sunset), but that doesn't really make it better in my eyes.

Haha, yeah. Just hold your suspension of disbelief for that scene.
Quote
Now that you have all those animation loops, JBurger, I'd find it really cool if you made another short game with the same setting.
I don't have any plans for that, but I'll always consider it. Thanks for playing!

Yippee! A most excellent game! Good work!
Thanks!
I haven't played AGS games for awhile (I've been a bit busy lately), but I'm giving this one a run. It looks pretty good...

* * * * * *

EDIT:

The game is great. Short and sweet. Quality over quantity. I love the atmosphere and all those little animations.

The only thing that bugs me a bit is how the player character moves so slow. Like somebody suggested, it'd be good to make him walk quicker.
I'll consider speeding him up a bit. Thanks for playing!

That was a really good game. The creepy/dramatic music fit right in with the drabness of the abandoned town. I loved how you made it so we could hear our character breathing while he's aiming his rifle from the tower. Once again, the graphics were beautifully done. I envy your artistic talent.
Glad you enjoyed it.

Really awesome game. Great atmosphere and good gameplay. Keep up the good work!
Thanks.

The first AGS game I've played in a while, and what a treat it was to play, too!  An impressive first effort.  I'm looking forward to seeing more from you in the future.
Thanks for playing.

Just a final note to clarify something: Some people have complained that you can only kill the soldiers with a headshot, and that shooting at the body does nothing. But headshots just gurantee instant kills, while body/arm/leg shots require 2 or more to kill.

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LimpingFish
Member


Boink!


« Reply #19 on: 13 Jun 2007, 23:03 »

Really nice game. Impressively consistant graphic style and nice use of colours. A proper example of the right way to make a first game.

And, if it's not my imagination, does the sniper sight become steadier for a moment between him inhaling and exhaling? If I'm right, it's an inspired design mechanic.

And now, because I'm a picky bastard, some niggles:

The choice of sound-effects could have been stronger. The sniper's gunshots might benefit from a little more kick, as could the various richocets. The reload time, although probably realistic, is a little slow for me.

Of course, these are very minor aspects.

Overall I was genuinely impressed. A very enjoyable game. More please. Smiley
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