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03 Sep 2010, 00:37

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AGS Forums  |  AGS Games  |  AGS Games in Production (Moderators: Snake, Nellie, Darth Mandarb)  |  Topic: Unbound: A "Wound" Vignette (RELEASED! Lock-me-do!) « previous next »
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Author Topic: Unbound: A "Wound" Vignette (RELEASED! Lock-me-do!)  (Read 14142 times)
LimpingFish
Member


Boink!


« Reply #20 on: 04 Jun 2007, 20:05 »

Small bump. Details in first post.
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td
Member



« Reply #21 on: 04 Jun 2007, 21:51 »

I have few question to autor:
1) Intro in Heartland is very stylish (maybe it's strange but Heartland intro remind me Max Payne story, so what soft and technic use autor?
2) Unbound: will commercial or free?
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LimpingFish
Member


Boink!


« Reply #22 on: 05 Jun 2007, 20:21 »

The intro to Heartland contains a mixture of hand-drawn (on paper Wink) images and photoshop work.

Unbound, like Heartland (and the unamed third and last Wound Vignette), will be completely free.
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TheCheese33
Member

Why are there so little new adventures out?

Play-testing: I can find errors pretty well.Proof reading: Bad English translation? I'll have it make more sense!

« Reply #23 on: 20 Jun 2007, 15:57 »

1)Have you started work on the full-length game yet?
2)How much will the full game cost?
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-------------------------------------------------------------------------
need...More...WOUND!
LimpingFish
Member


Boink!


« Reply #24 on: 20 Jun 2007, 21:06 »

The full-length game "Wound" is little more than a series of plans and outlines at the moment, so I couldn't possibly hazard a guess at when it would be finished.

I do intend to make it commercial, although it may not be the first commercial game I end up releasing.

We'll have to wait and see. Wink
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LimpingFish
Member


Boink!


« Reply #25 on: 08 Aug 2007, 00:25 »

Le bump! New screen in first post.
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LimpingFish
Member


Boink!


« Reply #26 on: 24 Oct 2007, 00:19 »

Trumpity, bumpity, bump! Details below screenshots in first post.
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Nikolas
Member


Amairgen the druid


« Reply #27 on: 24 Oct 2007, 00:25 »

How excellent!

Looking forward... looking forward... mid Nov. is not that far really. Smiley
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Dualnames
Member


Chasing the dream (with place-holder graphics)


« Reply #28 on: 25 Oct 2007, 10:43 »

Come on Limping Fish, get on with this game already we're dying here.
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ProgZmax
Member


I haaaate you!

Music: Ya.Character art: RightAnimation: I say, good show.Proof reading: Quite.Scripting: Indeed.Story design: Yes.

« Reply #29 on: 25 Oct 2007, 11:17 »

The black and white images sell this.  It's like a good episode of the x-files!
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SSH
Member


now with added scroll!

Scripting: I've written loads of modules

« Reply #30 on: 01 Dec 2007, 21:01 »

Err, your sig is wrong, Fishy as its now December and no Heartland...
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LimpingFish
Member


Boink!


« Reply #31 on: 01 Dec 2007, 21:20 »

What?!?

Stupid second-hand calender! Angry

In other words:

Yes, UNBOUND is running late...again. Hopefully my 20-minute long EPIC will appear sometime in the next week or so.

Apologies for the delay. Smiley

EDIT: Sig sneakily updated...¬¬
« Last Edit: 01 Dec 2007, 21:26 by LimpingFish » Logged

auriond
Member


Character art (no further info specified)Story design (no further info specified)

« Reply #32 on: 03 Dec 2007, 02:53 »

Hey-ho! It's in the final lap! Go LimpingFish!  Cheesy
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LimpingFish
Member


Boink!


« Reply #33 on: 17 Dec 2007, 20:00 »

We are in BETA! Hooray. Expect a release in the next day or two.

Put aside 20 minutes of your life in preparation, people! Cheesy

...

Oh, and there are no refunds.
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LimpingFish
Member


Boink!


« Reply #34 on: 20 Dec 2007, 00:38 »

Unbound has escaped into the world!

Find it...HERE!
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Pages: 1 [2] Print 
AGS Forums  |  AGS Games  |  AGS Games in Production (Moderators: Snake, Nellie, Darth Mandarb)  |  Topic: Unbound: A "Wound" Vignette (RELEASED! Lock-me-do!) « previous next »
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