LimpingFish Presents...
Unbound: A "Wound" Vignette.
The second in a series of three short introductory games based on the backstory of
an, as yet, unmade full-length game entitled: Wound.
2. Unbound.
The aftermath of Project Caterpillar has left four people dead, and Dr Nicholas
Powell missing. Howard Fielding, surviving member of Powell's research team, has
been sequestered to an abandoned government facility, while agents investigate the
circumstances surrounding the deaths of his colleagues and try to determine the
current whereabouts of Dr Powell.
But whatever answers Howard Fielding might have he's keeping to himself...and
whatever has been awakened in his subconcious mind is about to make itself known.
Features:
*Panoramic enviroments
*Pre-rendered graphics
*Original soundtrack
Screenshots:






(New)
Development Progress:Story: 100%
Scripting: 100%
Graphics: 100%
Sound/Music: 100%
Update 17/12/2007Well...that didn't happen, did it? Nevermind, as
Unbound is poised for a smash 'n grab release in the next day or two! The screenshots above are a little out of date, and new ones will be available in the upcoming Completed Game Announcements thread.
Whee!
Update 24/10/2007This will be my last update for
Unbound. Everthing is on course for a mid to late November release. There will be a short, in-house beta period beforehand to (hopefully) iron out any bugs and such.
Unbound has been developed alongside the third
Wound Vignette, the title of which shall be unveiled a day after
Unbound is released.
Because a lot of the groundwork for the third game is already completed, a release should hopefully take place sometime during Q2 '08.
Update 08/08/2007:Just a new screen. I've neglected this project over the last month or so, but things are back on track.
Update 04/06/2007:Some more screenshots from the first half of the game. Things are still moving, and a major update will soon be posted. A title change may be on the cards, but we'll see how that goes...
Update 06/05/2007:Just updated the screenshots to how they will actually look in-game. Progess is a little slow at the moment, but things are moving.
Report: 14/3/2007:Some people have been asking me when I was going to continue the story of Heartland and, although still early in development, I'm happy to announce the second installment: Unbound.
Although not a direct "sequel" as such, Unbound will go deeper into the story of Project Caterpillar, answering some of the questions raised by the audio tapes in R J Coombs apartment (see
Heartland Deluxe), and introduce some more characters from the Wound universe.
Release date: November 2007.