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AGS Forums  |  AGS Games  |  AGS Games in Production (Moderators: Snake, Nellie, Darth Mandarb)  |  Topic: Legend of the Lost Jewel - new pics 1st post - update last post « previous next »
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Author Topic: Legend of the Lost Jewel - new pics 1st post - update last post  (Read 7471 times)
provost
Member


« on: 07 Dec 2006, 20:15 »

PreText
The legend of the lost jewel was a game that I wrote back in 1990-91 using a sierra style game engine that I wrote in BASIC when I was about 14-15.  The story has been redeveloped, was rewritten in SCI, but because of SCI limitations, is now being re-rewritten in AGS.

To mimic old world sierra graphics with the later versions of the sierra interfaces, all backgrounds, animations and sprites are being made in 16 colors using the SCI editor, then adapted to AGS.

Story
Hundreds of years ago, a jewel existed that was held by an ancient tribe called the Rannu.  It was a jewel that they believe held the universe into balance.  The tribe was destroyed by conquistadors and the jewels were scattered throguh time.

Happenstance causes Derek, the main character into a modern day story of murder, deception and adventure.   He looks to find his way home from an archaeology expedition and ends up entwined in the middle of blood-thirsty power hungry people seeking to find the gem in their own desires of greed.

Screenies





Status
Story: 100%
Graphics: 50%
Music: 50%

Crew
Game development, graphics and code: provost (me)
Game music sounds and supplimentary storyline help:  Chris "Scorposer" Moorson
« Last Edit: 07 Jul 2007, 02:18 by provost » Logged
Erenan
Member


Now with Cake Cutting Action!!

Music: I have a BM in Music Composition.Proof reading: I like grammar.

« Reply #1 on: 07 Dec 2006, 20:22 »

Yay! This looks very cool! And with Scorposer on board, I'm doubly excited! Yippee!
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The Bunker
provost
Member


« Reply #2 on: 07 Dec 2006, 21:01 »

I will say this about the scorposer..

that guy is amazing.  Why he isnt a professional in this area is beyond me.  This game would be nothing without his music.  It just really brings everything together for a real game feel.

Thanks for the compliment on the game too!
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Pablo
Member


Tired appelsi

AGS tutoring: It's been a while since I've worked on an AGS game but I claim to be pretty darn familiar with all its features.Web design: I'm in the process of building somewhat of a portfolio in web design. I'm skilled with HTML, CSS and PHP and know some basic JavaScript. Familiar with different CMS systems like Joomla and WebsiteBaker.

« Reply #3 on: 07 Dec 2006, 21:02 »

I LOVE the look of this game! Man, it brings all those great Sierra classics to my mind instantly. Provost, you are one talented artist, I'll give you that. Cheesy Also since you have one of the most talented musicians from AGS forums in your team I can trust that your game will be visually very pleasing. Smiley

The story caught my interest immediately. It might not be very original as a concept since there are some movies with a similiar plot. (Of course there might be some twists and turns I'm not aware of that make it more original.) But I'm sure it will make a good adventure game.

Good luck with the game and keep it up! I'm hoping to see this released sometime (soon hopefully). Smiley
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"God is a man who has one beard and the gostos to agitate poles in dogs" -Rolf
"I'm trying to be as manly as I can when I'm shaving my legs." -Grundislav

Pabstuff.com
Iv4n
Member


« Reply #4 on: 07 Dec 2006, 21:32 »

Long live EGA graphics!!! Smiley
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Pesty
Mittens Faithful
Member


Then the enlarged head begins to absorb the body


« Reply #5 on: 07 Dec 2006, 21:42 »

I love EGA graphics, there's just something about the palette that makes my tummy happy.

Soooo... when are you going to add the parser?
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ACHTUNG FRANZ: Enjoy it with copper wine!

It is a mistake to think you can solve any major problems just with potatoes. - Douglas Adams
Mordalles
Member


« Reply #6 on: 07 Dec 2006, 22:07 »

another great looking game! really looking forward to it! and the music, of course!  Wink
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"It's a fairy! She's naked! Curse these low-res graphics!" - Duty and Beyond
provost
Member


« Reply #7 on: 07 Dec 2006, 23:13 »

Thanks again for the compliments everyone, but the game isnt done justice until you hear the surrounding music Smiley

To answer the question, the parser was the original format of the game, both 15 years ago and the sci version, but the problem with the parser is that there is SO MUCH coding that needs to be done to try and think of every possible example that the end user might type, so when moving the game to ags, I had to come to terms with the icon bar. 

However, the icon bar changes throughout the game giving you more options than a normal static iconbar, and I am working hard to ensure that each icon can actually be clicked on just about anything in any scene and get a useful response.  Its laboring, but it should be worth it in the end!
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thewalrus
Member

Play-testing: Learned how to beta test on the game SecretsVoice acting: Never did before but willing to try, with nice NY accentProof reading: Was a straight A student in college in EnglishStory design: I write short stories, and poetry

« Reply #8 on: 08 Dec 2006, 00:59 »

     Very 80's sierra! I love it!!!!!!
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Thewalrus

Goo, goo, ga, joob!!!

"Sitting on a cornflake, waiting for the van to come!"
Domino
Member


Welcome To Silent Hill


« Reply #9 on: 08 Dec 2006, 01:06 »

Looks fantastic. I have always had a soft spot in my heart for the checker board shading. Has that Kings Quest 4 feel to it. Good work.

edit: i mean checker board coloring, not shading.
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The Scorposer
Member


step in time!

Music: Any type of music, any format, any time

« Reply #10 on: 08 Dec 2006, 18:42 »

Woah! Thanks for the kind words, guys! Cheesy I hope I can live up to your expectations.

I have to say Provost's work has been very inspiring so far. He's an excellent artist (as you can see).


And yeah: Long live EGA graphics! Wink
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Blackthorne
Member


"Andy Kaufman, is that you?"

Play-testing (no further info specified)Voice acting: Several voice, accents.Music: 18 years of guitar/theory work.Backgrounds: I draw.Character art: I draw.Story design: I can write words.  Many of them.

« Reply #11 on: 09 Dec 2006, 00:14 »

Hey Duder, this looks pretty awesome.  Good luck with the project - I'll be looking for it.  I love an good ole "EGA"-venture.

Bt
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-----------------------------------
"Enjoy Every Sandwich" - Warren Zevon

http://www.infamous-adventures.com
CosmoQueen
Member


Ummm....am I supposed to say something smart here?

Play-testing: Hey I love playing games so if ya need help with testing, then I can help with that =)Proof reading: I can also read over the script and give my opinions.

« Reply #12 on: 16 Dec 2006, 01:46 »

Yowza!! Now that that is old school to the extreme! LOL
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Grundislav RULES!!!
Buckethead
Member


No mate...

Backgrounds: Skilled at doing realistic backgroundsStory design: I like making up fun stories, horror mostly.

« Reply #13 on: 16 Dec 2006, 10:29 »

This looks lovely old school.  Cheesy
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Reven
Guest
« Reply #14 on: 07 Jan 2007, 22:29 »

Any updates on this?

It is looking really good!
I like the style alot!


Peder.
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accolyte
Member


« Reply #15 on: 08 Jan 2007, 16:44 »

Woah Shocked, what a nostalgia injection. It looks just like an old sierra-game, great stuff! I,m looking forward to play this. 
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provost
Member


« Reply #16 on: 10 Jan 2007, 01:08 »

I havent looked at this post in a long time, so I didnt see the request for updates.

I modified the original post and replaced the last screenshot with a new updated one to make up for it.  I dont want to be showing too much of the game before it is released though Smiley

I had a big setback in development because here in Seattle we had some major major windstorms.. several over the course of a couple of months.  I had a lot of damage done to my house.  I am my own repair man, so the repairing of the house combined with the holidays ate up a bunch of my time.

I am back on track now before the scorposer gets tired of hearing my excuses and am in development once again.  I just lost a month or two there!
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Largo
Member

Play-testing: I can find the strangest bugs sometimes.Voice acting: I really want to try out voice acting. My voice might do good for a narrator or such.Backgrounds: I can make both hi-res and lo-res. But I'm better at lo-res.Character art: I can do concepts on the comp and if I have time, I can even make the whole sprites.Animation: Not the god of animation, but I can help. Am fairly alright at 3d-animation as well.Story design: I'm one hell of a writer with a one of a kind imagination. Sort of. Just tell me a few ideas you had in mind, and I'll write.
Translating: Swedish to English or the other way around.

« Reply #17 on: 11 Jan 2007, 19:36 »

Too bad you lost time, good thing you made it out of the storm. We had quite a few nasty storms here recently as well.

I love the classic look and overall feel of those screenshots. If I hadn't known it was AGS-based, I would've thought it was some forgotten Sierra game from the early 90's. The screenshots almost made me weep for some reason. So beautiful. Cry
 Grin
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Sylvia
Member


« Reply #18 on: 14 Jan 2007, 13:22 »

Reminds me of Hugo III, loved that game!!
Good luck with this one, I cannot wait..
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Akatosh
Member


PLOT TWIST

Proof reading: OTHER people's mistakes tend to be glaringly obvious to me.Scripting: I've done some quite advanced scripting.Story design: I like to think I'm pretty creative.

« Reply #19 on: 14 Jan 2007, 13:29 »

EGA graphics + Good music = Great
EGA graphics + Good music + No Text Parser = Great²

No Verb guessing! Hooooray!

* Akatosh is looking forward to this game...
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Pages: [1] 2 Print 
AGS Forums  |  AGS Games  |  AGS Games in Production (Moderators: Snake, Nellie, Darth Mandarb)  |  Topic: Legend of the Lost Jewel - new pics 1st post - update last post « previous next »
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