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What Linus Bruckman Sees When His Eyes Are Closed
Author:Vince Twelve
Resolution:800x600 at 32-bit color
Downloaded:31388 times (42.6 Mb)
Genres:Original
Length:Medium length games
Added on:25 November 2006
Website:http://www.xiigames.com
Content advisory:Bad language None  Sex/nudity Suggestive dialog  Violence None
Ratings:AGS Panel: 4/5 cups4/5 cups4/5 cups4/5 cups4/5 cups (what is this?)
Player rating: 73%
Awards won: Best Programming 2006

He never talks to me anymore. He never talks to anyone anymore.

His eyes are always closed.

I wonder what he sees...

Features:
-Unique dual story gameplay
-Multiple Endings
-English and Japanese Language
-Loads of graphical effects
-A dynamic music system and amazing soundtrack
-An exciting and bizarre story
-Another exciting and bizarre story
-A cool interactive manual
-Add your name to the online Hall of Completion
-Gods, aliens, samurai, and Charlton Heston


*The main download link is in .rar format (42.6 MB). Use Mirror 1 to download a .zip version (71.4 MB).

Download Now - Download from Mirror 1
(if the download doesn't work, try Right Click, Save Target As)
User ratings for What Linus Bruckman Sees When His Eyes Are Closed:
From 11 peoples votes so far: (vote here)
Visual:84%
Immersion:84%
Puzzles & Pacing:75%
Overall Enjoyment:73%
You can see a detailed breakdown of the votes.
What Linus Bruckman Sees When His Eyes Are Closed was brought to you by:
Erenan Beta Testing
Geoffkhan Instrument Samples, Beta Testing
Mordalles Beta Testing
Nikolasideris Music, Sound
SteveMcCrea Beta Testing
The Ivy Xarnax and Xarnax Dialogue, Beta Testing
VinceXII Design, Writing, Scripting, Art
Other games by Vince Twelve:
∞ bit (Non-adventure games)
Anna (Short games)
Domestic Conspiracy Demo (Demos)
AGS Panel review for this game:
The AGS Review Panel has left a comment about this game:
Challenging and unique. Wonderful dual gameplay may confuse some!
User comments about What Linus Bruckman Sees When His Eyes Are Closed:
Posted by Biges on 2010-04-24 at 15:43 (IP logged):
Well, "Medium length games" is rather over-stating. After finishing the game in 20 minutes I'd rate it as a short one-puzzle (!) mini-game.

Posted by Jester on 2009-08-30 at 02:33 (IP logged):
This is a phenomenal game. The puzzle (not plural) is challenging without being impossible. The dual gameplay is innovative without being too bizarre. However, the most impressive feature is the two totally distinct, but equally wonderful, styles. It would have been so simple to make this a less stylish game, but the designer knocked it out of the park instead. Bravo.

Posted by jkohen on 2007-07-02 at 13:34 (IP logged):
This is one of those games that leave you thinking after the end. Moreover, the art is great. The way the author fitted two games with two completely different stories and very contrasting art styles is impressive.

To sum it up, play this game now. It's the only play I've played three times (you'll see why when you play it).

Posted by Tartalo on 2007-04-04 at 19:27 (IP logged):
More than an adventure this is a logic game with a lot of atmosphere. A single puzzle game, but what a puzzle!

Only suitable for people that likes to use pen and paper, deal with incomplete data and put the brain to work. If you are one of these you are going to enjoy it.

Posted by Erenan on 2006-12-20 at 00:10 (IP logged):
Oh, I suppose I should post a comment.

Brilliant! I'm impressed by the innovation of this game! This game had me glued to my computer throughout the beta testing. It was a pleasure to play. And nice work, Nikolas!

Also, I hope you enter OROW V next month or whenever we have it. You seem to have a knack for great one room games.

Posted by paolo on 2006-12-04 at 14:18 (IP logged):
A tricky, very nicely thought-out game, with two original stories. You need to have your wits about you, think logically, work things out carefully on paper, and check everything twice.

My sort of game, but not suitable for the sort of person who prefers to guess their way through a game. There is only one (fairly large and involved) puzzle to solve as well.

Posted by Nikolas on 2006-11-29 at 01:53 (IP logged):
Shamelessly let me say that I worked on the game along with Vince, who was incerdible to work with (and hope to work with him again...).

But the main thing is that his idea atracted be to him. The game. The dual mode, the dual gameplay.

the grahpics are top notch, especially for someone who is not a graphics artist. The stories are shocking and the 4 endings are... something else.

I just wanted to say thank you to Vince, for thinking of me and deciding to work together. :)



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Game list script v0.37 (c) 2002-2007 Chris Jones