Games | Fallen Angel | | Author: | White Hawk Entertainment"123 | | Resolution: | 640x480 at 16-bit color | | Downloaded: | 2912 times (1 Mb) | | Genres: | Contemporary, Investigative, Original | Length: | MAGS games |
|  | | Added on: | 26 March 2006 | | Website: | http://www.johnsendesign.info/whe/ | | Content advisory: | None Suggestive dialog None | | Ratings: | AGS Panel:     (what is this?) Player rating: 35% | Story:
Once upon a time, on the island of Nithrm,
their inhabitants noticed an unusally white light on the sky.
As its size increased, they started to perceive a sharper form.
After a while it became obvious that white light was winged!
Before they could realize how important this fact was,
something landed (or rather crashed) with a dry sound.
The nearest person to the crash site, as curious as every human creature is, went to check at once.
This person was no other than Helmer, a neither too powerful nor too rich inhabitant of the island, simply put, a game maker.
When he arrived, he couldn't belive his eyes.
There was a tall figure lying on the stone floor in white clothes, human-like but with wings on its back.
It was an angel.
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Download Music Pack here:
http://www.johnsendesign.info/whe/download/FAmusicpack.zip
or here:
http://americangirlscouts.org/agsuploads/Reven/FAmusicpack.zip
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Won MAGS March 2006
Download Now - Download from Mirror 1 (if the download doesn't work, try Right Click, Save Target As) |
| | User ratings for Fallen Angel: | From 10 peoples votes so far: (vote here)| Visual: | 55% | | Immersion: | 33% | | Puzzles & Pacing: | 25% | | Overall Enjoyment: | 35% | You can see a detailed breakdown of the votes. |
| Fallen Angel was brought to you by: | | | Other games by White Hawk Entertainment"123: | |
(None) | | User comments about Fallen Angel: |
Posted by Marion on 2008-11-04 at 13:34 (IP logged): I didn't understand everything about the story, and found the GUI hard to use. Too bad.
Posted by jkohen on 2006-04-08 at 18:38 (IP logged): This is a nice looking game. As a matter of fact, I think the graphics are its strongest characteristic by far. Unfortunately the user interface is pretty awkward and uncomfortable.
The hotspots, especially those in the map, are too small and hard to find. Not that it matters, because you won't be visiting most of the places. On the other hand, most items are too obviously placed.
The game is completely linear, there is no single point in the game where you are faced with two simultaneous puzzles. The history is uninteresting and the narrative almost unexisting.
The redeeming point is that it does have potential. I think that the author can rework this into a more interesting adventure, given more time.
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